After you cleanse the Wind Stone you will be tasked with cleansing the rest of the All Maker Stones.
Travel to the location of each of the Stones and use the Bend Will shout to cleanse them and end Miraak's influence on Solstheim. At each Stone Lurkers will appear after you cleanse them, defeat them.
Not much else to this quest.
Next up is the search for the Black Books starting with a trip to Neloth the Telvani Wizard.
Friday, 22 March 2013
Sunday, 17 March 2013
Dragonborn - The Fate of the Skaal
Quick Walkthrough
Follow Frea to the Skaal Village and speak to Storn Crag-Strider who is engaged in keeping up a barrier of protection.Travel to Saering's Watch to learn a new dragon shout then use it on the Wind Stone.
Return to Storn Crag-Strider.
Tuesday, 12 March 2013
Dragonborn - The Temple of Miraak
I am not doing a complete walk-through but a show of some of the quests beautiful screens along the way. This quest starts when you discover Miraak's Temple. The design of the Temple is just amazing, I love the amount of work that went into coming up with these Structures.
Speak to Frea and she will join you on the quest.
Once inside you will find this amazing level.
Just love the details.
At the end of the Sanctum level you will discover a Black Book, open it and dark tentacles will reach out of the book's pages and grab you. You will be transported to a strange realm where you will see Miraak.
He gives you a speech then sends you back to await his arrival in Soltsheim. When you awake speak to Frea again she will suggest that you follow her to her village and talk to her father, Storn Cragstrider.and the next quest continues from there.
I cant say it enough, the design was fantastic I took so much time just looking around and enjoying the views!! Truly 10 out of 10 to Bethesda for this and in fact the entire Skyrim Game which has the same level of detail.
Once inside you will find this amazing level.
Just love the details.
At the end of the Sanctum level you will discover a Black Book, open it and dark tentacles will reach out of the book's pages and grab you. You will be transported to a strange realm where you will see Miraak.
He gives you a speech then sends you back to await his arrival in Soltsheim. When you awake speak to Frea again she will suggest that you follow her to her village and talk to her father, Storn Cragstrider.and the next quest continues from there.
I cant say it enough, the design was fantastic I took so much time just looking around and enjoying the views!! Truly 10 out of 10 to Bethesda for this and in fact the entire Skyrim Game which has the same level of detail.
Friday, 8 March 2013
Skyrim Dragonborn - Unearthed Quest
This was a quest I actually enjoyed. Northeast of the Old Attius Farm is Kolbjorn Barrow. Outside Kolbjorn Barrow is a Dunmer named Ralis Sedarys. Talk to him and he'll explain that he is a treasure hunter and has come with news that he has located a treasure in the barrow, but he cannot afford to excavate it alone and requests a donation of 1000 gold, with a promise of a share of any treasure discovered.
After each time you fund part of the excavation you will get a note to return, when you do you will have to clear out the new part of the tomb and then cough up some more loot to carry on the excavation. Its all worth it as each time you discover parts of Ahzidal's heavy armour and rings. You can find the Black Book Filament and Filigree at the end of the tunnel.
Ahzidal's treasure consists of :
Ahzidal's Boots of Waterwalking are available after the first phase of digging.
Ahzidal's Ring of Necromancy may be found after the second phase.
Ahzidal's Gauntlets of Warding and Ahzidal's Ring of Arcana can be acquired after the third phase.
Ahzidal's Armor of Retribution and Ahzidal's Helm of Vision become available after the fourth phase.
At the end of the quest you will face a Dragon Priest and once you kill him and exit the tomb you will have to decide if you want to execute Ralis or spare him. I spared him:) I like these types of choices that develop your character and have an impact on the game as each choice has positive and negative effects. If you spare his life he can become your follower. If you kill him you can loot his body for Hoarfrost a unique pickaxe
Saturday, 2 March 2013
Skyrim Dragonborn - Retaking Thirsk Quest
When I heard that some of the old landmarks from Morrowind-Bloodmoon were still in the game I was pretty excited to explore them all over again.
One of the best memories I have of Bloodmoon was the Thirsk (picture below) Quests culminating in you becoming the Chieftain and running the Mead Hall.
One of the first places in the game I visited was the Thirsk area and stumbled across Bujold's Retreat which is one way of triggering on side of the Thirsk Quest line. Once I spoke to Bujold and discovered that they were kicked out of Thirsk by Reiklings and want your help to get it back. I thought to myself great! here we go, I will be running the Mead Hall soon. From the UESP Wiki
'Agree to join the assault on Thirsk Mead Hall and kill all the rieklings in the mead hall. When it's done, talk to Bujold. She asks you to accompany her to Hrothmund's Barrow. Enter the barrow with Bujold and help her regain her leadership title. When Hrothmund's spirit tells her she's not worthy to remain a leader, you can either agree to lie to her crew and tell them she's still their leader, or tell her she won't get away with the lie. If you take the latter option, she will turn on you, and you must kill her. Upon returning with Bujold to Thirsk Mead Hall, you will be confronted by her husband Kuvar. You can either lie about what happened, as you agreed, or expose Bujold's intentions. Exposing the lie will lead to Bujold being exiled from the hall.'
So no Chieftain and running the Mead Hall as a reward for you here! I was pretty miffed! then to make it worse I read up on the UESP Wiki that if you side with the Reiklings and do the Thirsk Quest from their side, which is similar to the Bloodmoon version, you can become the Chieftain that way.
All too late for me!! more cursing!!
I thought the quest design was a bit off as the Mead Hall should be run by Nords after-all not Reiklings?????
One of the best memories I have of Bloodmoon was the Thirsk (picture below) Quests culminating in you becoming the Chieftain and running the Mead Hall.
One of the first places in the game I visited was the Thirsk area and stumbled across Bujold's Retreat which is one way of triggering on side of the Thirsk Quest line. Once I spoke to Bujold and discovered that they were kicked out of Thirsk by Reiklings and want your help to get it back. I thought to myself great! here we go, I will be running the Mead Hall soon. From the UESP Wiki
'Agree to join the assault on Thirsk Mead Hall and kill all the rieklings in the mead hall. When it's done, talk to Bujold. She asks you to accompany her to Hrothmund's Barrow. Enter the barrow with Bujold and help her regain her leadership title. When Hrothmund's spirit tells her she's not worthy to remain a leader, you can either agree to lie to her crew and tell them she's still their leader, or tell her she won't get away with the lie. If you take the latter option, she will turn on you, and you must kill her. Upon returning with Bujold to Thirsk Mead Hall, you will be confronted by her husband Kuvar. You can either lie about what happened, as you agreed, or expose Bujold's intentions. Exposing the lie will lead to Bujold being exiled from the hall.'
So no Chieftain and running the Mead Hall as a reward for you here! I was pretty miffed! then to make it worse I read up on the UESP Wiki that if you side with the Reiklings and do the Thirsk Quest from their side, which is similar to the Bloodmoon version, you can become the Chieftain that way.
All too late for me!! more cursing!!
I thought the quest design was a bit off as the Mead Hall should be run by Nords after-all not Reiklings?????
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